Maybe they could come with a penalty of increased drag? I'd be happy to sacrifice a little top speed to turn faster. Maybe we could get rudder mods that alter turn radius. It sounds like different ships had different rudder configurations. Alaska was large, long and had an undersized rudder.Īwesome. On the other hand Alaska was the least maneuverable ship in the fleet excepting Saratoga (What we have in game as Lexington). They could out turn most destroyers in the fleet at flank speed due to two massive rudders sitting directly in the wash of the inboard screws. ![]() It's one of the things that are toyed with by Wargaming to provide perceived balance.įor instance IRL, the Iowa class battleships were exceptionally maneuverable. ![]() Originally posted by Jack:The way the ships turn in game are not completely unrealistic - some of the turning radius sizes are fairly accurate, but only some.
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